p·PUCKBOUNDAll games ↗
THE PUCKBOUND ARCADE / 02

CLASHBOUND✦

A little strategy. A lot of chaos.

♜0WINS
✧1LEVEL
♜
The Ironwood AICLASSIC OPPONENT
THE CROSSING3:00
0♛
ARENA 01 · THE CROSSING
⚔

Your crown.
Your rules.

Build a push, hold your ground,
and bring their towers down.

3-minute battles · vs computer
YOUR HAND Select a card to get started
NEXT
◆5/10
AETHER
♛ 0Choose your moment.YOU
8 / 8 selected

1. Make your move

Pick one of four cards, then tap the arena. Troops deploy below the river; spells can land anywhere. Each play cycles the next card into your hand. Use 1–4 to choose cards, arrow keys to aim, and Enter to deploy with a keyboard.

2. Build a better push

Aether refills automatically, up to 10. Save for a big push or defend with cheaper cards. Tanks target towers, Rangers hit flying units, and splash attacks clear swarms. Tap a selected card again to cancel.

3. Take the crown

Destroy the enemy crown tower for an immediate win. At 3 minutes, more destroyed towers wins. Ties go to 60 seconds of sudden death; if still tied, total remaining tower health decides. Equal health is a draw. Aether refills twice as fast in the final minute and overtime.

Your game, your pace

Chill, Classic, and Tactical change how the computer plans and reacts. Both sides follow the same card costs and aether rules. Pause any time; switching tabs pauses automatically. Your record and deck stay on this device. This version is single-player.

♛
BATTLE COMPLETE

Victory!